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#1
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RC Game?
If people wanted to play an RC game - what sorta stuff would you want, what look would you like, what level of realism etc...?
Not talking about a simulator for practicing but a GAME for PC using keyboard or joypad preferably. I had an rc game on my gameboy and it was fairly basic - win races I think and get points to buy a faster motor. How important are the physics to control your car in the air and time jumps. It could never be as fast as RC for people to enjoy - you'd stress out and go nuts, probably fitting for hours. Would you want upgrades to mean something - would you want a shaft driven car / belt driven to be better / worse. Would cartoony / slightly exaggerated and rounded buggies be acceptable? Would you want real cars in there licencing permitting or just made-up-a-likes? Damage? What about the gameplay aspect - would you want things other than your driving to decide your fate. I'm talking style points here. ++ for a smooth run over the tripples. ++++++++++ for a nice move in the air recovered and landed nicely - stuff like that. Multiplayer - do you want to fight your mates online? Or a simgle player only game. TBH I don't know what is needed for the multiplayer aspect since running dedicated gaming servers isn't my thing. lol. Commentary (obviously not real, live) - crowd jeering/cheering? Motors tyres electrics - how if at all would you want them part of the granturismo style upgrade path to actually matter? The real racing these days is limited by skill mostly for off road. The cars are easily too fast - but that said, if it's a GAME then you can have pickup frogs if you want. So anything goes. How much track do you want to see - say you had an isometric 3/4 view above following your car - perhaps with a lap map at the top of the screen. Racing only on tracks - or also include bonus skateparks or street setups you can bash on? I'm not a gamer as I said. I sometimes race sims like iracing or play starcraft1 and 2. Generally I'm not interested as it's a waste of time when I could be creating instead of playing. Given the tiny RC market - wider appeal would need to be a part of it. Tiny market I mean in racing - since even working at a manufacturer they seemed to think it was all about the top racers..... failing to realise people buy far more RC vehicles to DICK ABOUT WITH - including race cars. Am I the only one who knows this or what? lol. I know this is a race forum primarilly but myself - I'd happily drive a realistic defender 90 round my garden at barely just over 0mph. Or take a big truck to a skate park and stunt it up. I regularly do backflips off a tree in my garden with my race 4wd - and sometimes manage a transition to a wall ride on the garage before landing perfectly. (not always). Anyway - that's where I come from in RC. The last time I went to Belgian GP and raced my first final in the wet with the wrong tyres and a one way in my car. That's the most fun race possibly I've ever had. turning last second on a jump and landing sideways, and drifting every corner like a lunatic. I came last btw. So yeah - bearing the non-racer element that might know something or might know nothing at all and just want a fun game. That's how it needs to be looked at. If people can throw out some ideas on some of these points it would be great.
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#2
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Oculus Rift support.
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Reflex Racing |
#3
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lol I've seen a few VR headsets dumped around game company offices. I guess some day someone will make one that doesn't turn you blind.
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If your PM doesn't at first succeed - try, try again. I'll reply in the end, honest. |
#4
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Sounds like a great idea Jimmy, I think something fun would be cool. Do you remember Re-Volt I used to love this game, it is available on Iphone but more fighting with bombs etc than racing.
Cartoony style cars would be better to use less headache. Dedicated server idea or multiplayer rooms via DirectX lobby service. tracks outside, indoor, real (but not actual) and garden/street/parks. fun is the aim but maybe with points and league tables etc. Just some ideas for you :-)
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My website for RC builds http://www.rcbuilds.net |
#5
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Thanks mate. Appreciate the feedback. Yeah re-volt was fun but not really what I'm thinking here at all. I'd like to see the sorta things you'd really get if you landed bad and got on the power too early. Be nice if you could use different driving styles like neat and tidy vs crazy sideways with roosters.
In a single player game I can see how it could be done - but the multiplayer throws me. The sort of backend in a game like Starcraft 2 is crazy and would take so much time to make. But it's a great way to find your friends and join their battles. Have to think about that.
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If your PM doesn't at first succeed - try, try again. I'll reply in the end, honest. |
#6
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Hi.
I think motor storm rc isn't a bad start. It's quick,fun and really fast paced. The races are short and I can pick it up have a blast for 20 minutes and then put it down again. It has a range of car types which is nice as it's fun to learn different techniques. It doesn't have upgrades which is good for me as I can't be waffed with all the fuss. I can compare my times with mates at the start of each race which is fun. The one thing I'd like is if I could somehow use my transmitter to control it. It might be just me getting old but I find I prefer games that I can just pick up when I have a few spare minutes. |
#7
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Hey Jim, I think actually trying to get the physics right would be a total ball ache but something along the lunes would be ace.
Cars, lookalikes and fun, achievements for faster motors, piwer ups maybe?
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dragon paints : team tekin : fusion hobbies :SCHUMACHER RACING : Nuclear R/C for all my sticky and slippery stuff - if it needs gluing or lubing, Nuclear RC is the man! |
#8
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i used to play this game and i still have it somewhere in some boxes but was a good game for what it was and for when it was around some tracks were fun some were more competative and the cars were prity close lookign to what was around at the time as well maybe this could be made with better graphics engine but still with that fun factor.
http://uk.ign.com/images/games/3-d-u...c388ed13e4801a
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#9
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All good info guys keep it coming.
Engine will be Unreal - that's about all that's certain. No other forum offers you input to create a dream rc game (not sim)
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If your PM doesn't at first succeed - try, try again. I'll reply in the end, honest. |
#10
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Quote:
Motorstorm rc almost nailed it, except for this. |
#11
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Something along the lines of the older 'micro machine' games - but with online play.
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#12
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Motorstrom RC was good but the tracks were too cluttered, on some of them it was hard to see what was going on. Andy's micro machines idea is good, but with more sensible tracks. I do think on-line play is a must though.
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#13
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I think that you should get real manufacturers and also in the career mode you should climb the ladder to the worlds and pick up sponsorship deals from different companies and use money made from races to customise your cars livery like custom stickers etc
And also you should do scenario mode races from previous world championships e.g racing against masami hirosaka at the top of the scenario ladder |
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