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#41
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Andy that is amazing, I was going along the lines of CD`s comment, how do you make it look so real?
I imagine you have to have an eye for this sort of stuff and play about with stuff as well. |
#42
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Yep, I mainly browse the Vray forum. There's so much to read on there it's hardly ever worth posting a question as you can always find the answers ! I'm still playing around with working a a 'linear workflow' but it really makes my head hurt when I read all the posts on the subject and it's a totally different way of working and thinking !
I've seen your avatar on there before and visited your site. Great work by the way Vray is amazing, it's a total science in itself. I've got a couple of people at work learning it from scratch and they are really struggling with it, as I guess everyone who's ever used it has. Still Max & Vray are a great combination. |
#43
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yeah LWF :-) It's not that hard in fact, I've got a tutorial about it on my site! Since I use it, i will never go back. One example is hdri, ever wondered why the lighting is so super high contrast and way too much coloured? I make hdri's myself, and now finally with gamma 2.2 the lighting and reflections look like they're supposed to look.
Your work looks amazing I must say... |
#44
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im currently doing a Ma in automotive design where i use alias (autodesk), any one use that. i would love to use these skills to design bodyshells for rc cars. my main focus is on manual renders and sketching which design firms look for first in ur portfolio. i will try and get some work up soon......Andy Fraser
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#46
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they are made by the same peeps but alias is more tuned to automotive and product design, where maya is for games and 3d art, but they do cross over.
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#47
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i think its just called autodesk now
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